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PROJECT AIMS AND MANIFESTO
TECHNOLOGY INFILTRATES THE BALANCE OF BODIES.
TECHNOLOGY QUESTIONS THE NOTION OF MATERIAL ABSENCE.
TECHNOLOGY TRANSCENDS THE HUMAN EXPERIENCE OF SPACE.
RARELY HAS REALITY NEEDED SO MUCH TO BE IMAGINED.
The digital age has become a fantasy space for representations or explorations of identity. Our obsessive desire for validation - to know that we ultimately exist / ‘I share therefore I am’ - is enhanced by the use of technology, a worrying thought when considering the world of consumer imagery which we inhabit. William Gibson’s ‘Neuromancer’ predicts a world similar to the the one we inhabit now, where life is controlled by large corporations through the medium of computers and Mary Shelley’s Frankenstein explores digital development, and its impact of the human body. These texts are classic manifestations of societal concern regarding the impact of technology on our lives, whose narratives are merging closer and closer to our current reality. How are we supposed to define our identity when it becomes increasingly manipulated and morphed by the screens attached to our hands?

Over the last few months I have been conducting practise based research into art/music making, feminism, and constructing identity at a time where the boundaries between truth and fiction, machine and human are increasingly called into question. I aim to pose questions regarding the female body, embracing Harraway’s Cyborg and re-evaluate the ways in which music is made and establishes meaning in a post-digital climate.

This website provides a linear insight into my process, and how the experiments I have conducted along the way have led to the outline of my final outcome.